Nvidia tones down DLSS 5’s AI effects for Hogwarts Legacy debut
Nvidia’s next-gen upscaling tech will debut in Hogwarts Legacy on November 5 with subtler AI-driven enhancements after early demos drew criticism for unnatural facial transformations.
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- DLSS 5’s debut in Hogwarts Legacy will feature toned-down AI effects after early demos showed unnatural facial transformations.
- Nvidia reduced the model’s parameter count by 24% and VRAM usage by 20% in an October update.
- The updated model will ship by default in future DLSS 5 games starting with NBA 2K27 on October 16.
- Nvidia also claims a 35% faster performance mode for Frame Generation on RTX 40- and 50-series GPUs.
Nvidia’s DLSS 5, which was initially branded as "generative AI for video games," drew immediate backlash from gamers after early demonstrations showed unnatural facial transformations—such as making a 15-year-old Hogwarts Legacy character appear older or altering character appearances in *Resident Evil Requiem* to a style critics described as "yassified." The criticism prompted Nvidia to scale back the AI effects for its official debut in *Hogwarts Legacy*, scheduled for November 5.
In updated comparison screenshots, Nvidia demonstrated that the facial transformations in DLSS 5 are now as subtle as those in *NBA 2K27*, with teenagers no longer appearing as middle-aged men and environmental changes reduced to more natural levels. Nvidia emphasized that developers retain "detailed artistic control" over DLSS 5’s implementation, but the adjustments reflect a response to community feedback.
The updated DLSS 5 model, released in October, reduces its footprint by 24% to roughly 118 million parameters and cuts 4K VRAM usage by 20%. Andrew Burnes, an Nvidia spokesperson, attributed these changes to the update. This lighter model will debut first in *NBA 2K27* on October 16 and will ship by default in future DLSS 5 games.
Nvidia also introduced a faster performance mode for Frame Generation on RTX 40- and 50-series GPUs, claiming it is up to 35% faster with only minor trade-offs in image quality. The update applies to Frame Gen, Multi Frame Gen, and Dynamic Multi Frame Gen.
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